SkinAndAnimationBounds class
A BoundsProvider that calculates the bounding box needed for a combination of skins and an animation.
- Inheritance
-
- Object
- BoundsProvider
- SkinAndAnimationBounds
Constructors
-
SkinAndAnimationBounds({List<
String> ? skins, String? animation, double stepTime = 0.1}) -
Constructs a new provider that will use the given
skins
andanimation
to calculate the bounding box of the skeleton. If no skins are given, the default skin is used. ThestepTime
, given in seconds, defines at what interval the bounds should be sampled across the entire animation.
Properties
Methods
-
computeBounds(
SkeletonDrawable drawable) → Bounds -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited