spine_animation_state_apply method
Implementation
void spine_animation_state_apply(
spine_animation_state state,
spine_skeleton skeleton,
) {
return _spine_animation_state_apply(
state,
skeleton,
);
}
void spine_animation_state_apply(
spine_animation_state state,
spine_skeleton skeleton,
) {
return _spine_animation_state_apply(
state,
skeleton,
);
}