EntityStateChanged constructor

EntityStateChanged({
  1. MessageId? entity,
  2. Any? newState,
  3. Iterable<MessageId>? signalId,
  4. Timestamp? when,
  5. Version? newVersion,
  6. Any? oldState,
})

Implementation

factory EntityStateChanged({
  $42.MessageId? entity,
  $5.Any? newState,
  $core.Iterable<$42.MessageId>? signalId,
  $4.Timestamp? when,
  $40.Version? newVersion,
  $5.Any? oldState,
}) {
  final _result = create();
  if (entity != null) {
    _result.entity = entity;
  }
  if (newState != null) {
    _result.newState = newState;
  }
  if (signalId != null) {
    _result.signalId.addAll(signalId);
  }
  if (when != null) {
    _result.when = when;
  }
  if (newVersion != null) {
    _result.newVersion = newVersion;
  }
  if (oldState != null) {
    _result.oldState = oldState;
  }
  return _result;
}