PickUpOutcome constructor
PickUpOutcome({
- ShardSessionRecord? session,
- ShardAlreadyPickedUp? alreadyPicked,
Implementation
factory PickUpOutcome({
ShardSessionRecord? session,
ShardAlreadyPickedUp? alreadyPicked,
}) {
final _result = create();
if (session != null) {
_result.session = session;
}
if (alreadyPicked != null) {
_result.alreadyPicked = alreadyPicked;
}
return _result;
}