SnakeGameRenderer typedef
SnakeGameRenderer =
void Function()
Renders a snake game board.
The renderer should use SnakeGame.getBoardWithSnake or SnakeGame.getBoardWithoutSnake and SnakeGame.snake to retrieve the board and snake data.
The board is a fixed-sized list of rows, and a row is a fixed-size list of
SnakeItems. An item, for example, at (2, 8) is accessed with
board[8][2]
. Co-ordinates start from the top-left.
Implementation
typedef SnakeGameRenderer = void Function();