MIconButton class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- MIconButton
Constructors
- MIconButton({Key? key, double? iconSize, VisualDensity? visualDensity, EdgeInsetsGeometry? padding, AlignmentGeometry? alignment, double? splashRadius, Color? color, Color? focusColor, Color? hoverColor, Color? highlightColor, Color? splashColor, Color? disabledColor, VoidCallback? onPressed, MouseCursor? mouseCursor, FocusNode? focusNode, bool autofocus = false, String? tooltip, bool? enableFeedback, BoxConstraints? constraints, ButtonStyle? style, bool? isSelected, Widget? selectedIcon, required Widget icon, bool? clearPadding, bool? clearOverlay, bool? clearSplash})
-
const
- MIconButton.filled({Key? key, double? iconSize, VisualDensity? visualDensity, EdgeInsetsGeometry? padding, AlignmentGeometry? alignment, double? splashRadius, Color? color, Color? focusColor, Color? hoverColor, Color? highlightColor, Color? splashColor, Color? disabledColor, VoidCallback? onPressed, MouseCursor? mouseCursor, FocusNode? focusNode, bool autofocus = false, String? tooltip, bool? enableFeedback, BoxConstraints? constraints, ButtonStyle? style, bool? isSelected, Widget? selectedIcon, required Widget icon, bool? clearPadding, bool? clearOverlay, bool? clearSplash})
-
const
- MIconButton.filledTonal({Key? key, double? iconSize, VisualDensity? visualDensity, EdgeInsetsGeometry? padding, AlignmentGeometry? alignment, double? splashRadius, Color? color, Color? focusColor, Color? hoverColor, Color? highlightColor, Color? splashColor, Color? disabledColor, VoidCallback? onPressed, MouseCursor? mouseCursor, FocusNode? focusNode, bool autofocus = false, String? tooltip, bool? enableFeedback, BoxConstraints? constraints, ButtonStyle? style, bool? isSelected, Widget? selectedIcon, required Widget icon, bool? clearPadding, bool? clearOverlay, bool? clearSplash})
-
const
- MIconButton.outlined({Key? key, double? iconSize, VisualDensity? visualDensity, EdgeInsetsGeometry? padding, AlignmentGeometry? alignment, double? splashRadius, Color? color, Color? focusColor, Color? hoverColor, Color? highlightColor, Color? splashColor, Color? disabledColor, VoidCallback? onPressed, MouseCursor? mouseCursor, FocusNode? focusNode, bool autofocus = false, String? tooltip, bool? enableFeedback, BoxConstraints? constraints, ButtonStyle? style, bool? isSelected, Widget? selectedIcon, required Widget icon, bool? clearPadding, bool? clearOverlay, bool? clearSplash})
-
const
Properties
- alignment → AlignmentGeometry?
-
final
- autofocus → bool
-
final
- clearOverlay → bool?
-
是否清除默认的 ButtonStyle.overlayColor
final
- clearPadding → bool?
-
是否清除默认 ButtonStyle.padding,
需要和 padding 保持在在同一层级, 要么都在 style 中设置.
final
- clearSplash → bool?
-
是否清除默认 ButtonStyle.splashFactory
final
- color → Color?
-
即 ButtonStyle.foregroundColor
final
- constraints → BoxConstraints?
-
final
- disabledColor → Color?
-
final
- enableFeedback → bool?
-
final
- focusColor → Color?
-
final
- focusNode → FocusNode?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- highlightColor → Color?
-
final
- hoverColor → Color?
-
final
- icon → Widget
-
final
- iconSize → double?
-
final
- isSelected → bool?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- mouseCursor → MouseCursor?
-
final
- onPressed → VoidCallback?
-
final
- padding → EdgeInsetsGeometry?
-
即 ButtonStyle.padding, 会合并到 style 中.
当 style 为 ButtonStyle 时,ButtonStyle.padding 为 null 时有效.
当 style 为 MButtonStyle 时,并且 MButtonStyle.padding 和 MButtonStyle.clearPadding 为 null 时有效.
需要和 clearPadding 保持在同一层级, 要么都在 style 中设置.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selectedIcon → Widget?
-
final
- splashColor → Color?
-
final
- splashRadius → double?
-
final
- style → ButtonStyle?
-
按钮样式, 优先级最高, 当设置 style 中的样式后, 其他样式属性将失效
final
- tooltip → String?
-
final
- visualDensity → VisualDensity?
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
styleFrom(
{Color? foregroundColor, Color? backgroundColor, Color? disabledForegroundColor, Color? disabledBackgroundColor, Color? focusColor, Color? hoverColor, Color? highlightColor, Color? shadowColor, Color? surfaceTintColor, double? elevation, Size? minimumSize, Size? fixedSize, Size? maximumSize, double? iconSize, BorderSide? side, OutlinedBorder? shape, EdgeInsetsGeometry? padding, MouseCursor? enabledMouseCursor, MouseCursor? disabledMouseCursor, VisualDensity? visualDensity, MaterialTapTargetSize? tapTargetSize, Duration? animationDuration, bool? enableFeedback, AlignmentGeometry? alignment, InteractiveInkFeatureFactory? splashFactory, Color? overlayColor, BorderRadius? borderRadius, double? radius, bool? clearPadding, bool? clearOverlay, bool? clearSplash, double? width, double? height, double? size, bool? useMaterial3, MButtonMode? mode}) → ButtonStyle