updateIsPinned method
void
updateIsPinned()
Implementation
void updateIsPinned() {
_isPinned = _sticky && geometry!.visible && constraints.scrollOffset > 0 && constraints.overlap == 0;
}
void updateIsPinned() {
_isPinned = _sticky && geometry!.visible && constraints.scrollOffset > 0 && constraints.overlap == 0;
}