updateIsPinned method
void
updateIsPinned()
Implementation
void updateIsPinned() {
_isPinned = _sticky &&
geometry!.visible &&
constraints.scrollOffset > 0 &&
constraints.overlap == 0;
}
void updateIsPinned() {
_isPinned = _sticky &&
geometry!.visible &&
constraints.scrollOffset > 0 &&
constraints.overlap == 0;
}