SliderButton class

Inheritance

Constructors

SliderButton({required Future<bool?> action(), double radius = 100, BoxShadow? boxShadow, Widget? child, bool vibrationFlag = false, bool shimmer = true, double height = 70, double? buttonSize, double? buttonWidth, double width = 270, Alignment alignLabel = const Alignment(0.6, 0), Color backgroundColor = const Color(0xffe0e0e0), Color baseColor = Colors.black87, Color buttonColor = Colors.white, Color highlightedColor = Colors.white, Widget? label, Widget? icon, double dismissThresholds = 0.75, bool disable = false})

Properties

action Future<bool?> Function()
final
alignLabel Alignment
Gives a alignment to a slider icon.
final
backgroundColor Color
Use it to define a color of widget.
final
baseColor Color
final
boxShadow BoxShadow?
final
buttonColor Color
final
buttonSize double?
final
buttonWidth double?
Use this parameter in case if your slider button is wide and not squared.
final
child Widget?
To make button more customizable add your child widget
final
disable bool
final
dismissThresholds double
The offset threshold the item has to be dragged in order to be considered dismissed e.g. if it is 0.4, then the item has to be dragged at least 40% towards one direction to be considered dismissed
final
hashCode int
The hash code for this object.
no setterinherited
height double
Use it to define a height and width of widget.
final
highlightedColor Color
final
icon Widget?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label Widget?
Change it to gave a label on a widget of your choice.
final
radius double
Sets the radius of corners of a button.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shimmer bool
Make it false if you want to deactivate the shimmer effect.
final
vibrationFlag bool
final
width double
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _SliderButtonState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited