jump method
void
jump()
Implementation
void jump() {
if (astronaut.position.dy >= groundY) {
astronaut.velocityY = jumpVelocity;
AudioService().playJump(); // <-- Add this
}
}
void jump() {
if (astronaut.position.dy >= groundY) {
astronaut.velocityY = jumpVelocity;
AudioService().playJump(); // <-- Add this
}
}