Bone constructor
Bone({
- Key? key,
- required Widget child,
- double width = double.infinity,
- required double height,
- Color baseColor = const Color(0xFFE0E0E0),
- Color highlightColor = const Color(0xFFF5F5F5),
- BorderRadiusGeometry? borderRadius = const BorderRadius.all(Radius.circular(0)),
- BoneTransition? transition,
- Duration period = const Duration(milliseconds: 1500),
- ShimmerDirection direction = ShimmerDirection.ltr,
A constructor create a
single Bone with width and height
Implementation
Bone({
Key? key,
required this.child,
this.width = double.infinity,
required this.height,
this.baseColor = const Color(0xFFE0E0E0),
this.highlightColor = const Color(0xFFF5F5F5),
this.borderRadius = const BorderRadius.all(Radius.circular(0)),
this.transition,
this.period = const Duration(milliseconds: 1500),
this.direction = ShimmerDirection.ltr,
}) : number = 1,
spacing = 0,
variants = [1],
_isHiddenOnly = false,
super(key: key);