pauseAllPlayers method
Pauses all the players. Works similar to stopAllPlayer.
Implementation
Future<bool> pauseAllPlayers() async {
var isAllPlayersPaused =
await AudioWaveformsInterface.instance.pauseAllPlayers();
if (isAllPlayersPaused) {
PlatformStreams.instance.playerControllerFactory
.forEach((playKey, controller) {
controller._setPlayerState(PlayerState.paused);
});
}
return isAllPlayersPaused;
}