singular_flutter_sdk
A Flutter plugin for Singular SDK.
Table of content
- Basic Integration
- Tracking Events
- Tracking Revenues
- Implementing Deeplinks
- Adding SKAdNetwork Support
- Tracking Uninstalls
Supported Platforms
- Android
- iOS
This plugin is built for
-
iOS SingularSDK v12.13.0
-
Android SingularSDK v12.16.0
Basic Integration
You can add Singular Plugin to your Flutter app by adding following to your pubspec.yaml file:
dependencies:
singular_flutter_sdk: ^1.9.0
Then navigate to your project in the terminal and run:
flutter packages get
iOS dependency managers
The iOS plugin supports both CocoaPods and Swift Package Manager, so no extra setup is required either way. CocoaPods supports iOS 12 and above; Swift Package Manager requires iOS 13, the minimum Flutter itself declares for that path.
Before you initialize the Singular SDK, you have to create a SingularConfig object. The object contains your API key and API secret for the Singular SDK. Optionally, you can add settings to enable various SDK features.
Example:
import 'package:singular_flutter_sdk/singular.dart';
import 'package:singular_flutter_sdk/singular_config.dart';
SingularConfig config = new SingularConfig('API_KEY', 'API_SECRET');
config.customUserId = "test@test.com";
Singular.start(config);
Tracking Events
You can send events to Singular using the event and eventWithArgs methods.
Example:
Singular.event(eventName);
Singular.eventWithArgs(eventName, {"level-up":"5"});
Tracking Revenues
Report a custom event to Singular
Example:
Singular.customRevenue("MyCustomRevenue", "USD", 5.50);
Report an IAP event to Singular
Example:
import 'package:singular_flutter_sdk/singular_iap.dart';
singularPurchase = new SingularIOSIAP(
product.price,
product.currencyCode,
purchase.productId,
purchase.purchaseId,
purchase.verificationData.serverVerificationData
);
singularPurchase = new SingularAndroidIAP(
product.price,
product.currencyCode,
purchase.singature,
purchase.verificationData.serverVerificationData
);
Singular.inAppPurchase(eventName, singularPurchase);
Implementing Deeplinks
To enable Singular Links in iOS and in Android, see Singular Links Prerequisites.
Handling Singular Links
The Singular SDK provides a handler mechanism to read the details of the tracking link that led to the app being opened.
Example:
SingularConfig config = new SingularConfig('API_KEY', 'API_SECRET');
config.singularLinksHandler = (SingularLinkParams params) {
String deeplink = params.deeplink;
String passthrough = params.passthrough;
bool isDeferred = params.isDeferred;
Map urlParameters = params.urlParameters;
// Add your code here to handle the deep link
});
Singular.init(config);
iOS Prerequisites
If your app uses the UIApplicationDelegate lifecycle, add the following to your AppDelegate.
If your app uses the scene lifecycle (your Info.plist contains a UIApplicationSceneManifest), add the same calls to your SceneDelegate instead — see SceneDelegate below.
Objective-C:
In the project’s AppDelegate.m, add the following:
// Top of the AppDelegate.m
#import <singular_flutter_sdk/SingularAppDelegate.h>
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[GeneratedPluginRegistrant registerWithRegistry:self];
[SingularAppDelegate shared].launchOptions = launchOptions;
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
- (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray<id<UIUserActivityRestoring>> *restorableObjects))restorationHandler {
[[SingularAppDelegate shared] continueUserActivity:userActivity restorationHandler:restorationHandler];
return [super application:application continueUserActivity:userActivity restorationHandler:restorationHandler];
}
- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options {
[[SingularAppDelegate shared] handleOpenUrl:url options:options];
return [super application:app openURL:url options:options];
}
Swift:
import singular_flutter_sdk
override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
if let singularAppDelegate = SingularAppDelegate.shared() {
singularAppDelegate.launchOptions = launchOptions
}
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
override func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool {
if let singularAppDelegate = SingularAppDelegate.shared() {
singularAppDelegate.continueUserActivity(userActivity, restorationHandler:nil)
}
return super.application(application, continue:userActivity,
restorationHandler: restorationHandler);
}
override func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:]) -> Bool {
if let singularAppDelegate = SingularAppDelegate.shared() {
singularAppDelegate.handleOpen(url, options: options)
}
return super.application(app, open: url, options: options)
}
iOS Prerequisites — SceneDelegate
Under the scene lifecycle the deep link callbacks move from the AppDelegate to the SceneDelegate, so the same Singular calls go there instead. Note that a link that launched the app arrives in connectionOptions, not in launchOptions.
Swift:
import singular_flutter_sdk
override func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
if let userActivity = connectionOptions.userActivities.first {
SingularAppDelegate.shared()?.userActivity = userActivity
} else if let urlContext = connectionOptions.urlContexts.first {
SingularAppDelegate.shared()?.openURL = urlContext.url
}
super.scene(scene, willConnectTo: session, options: connectionOptions)
}
override func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {
SingularAppDelegate.shared()?.continueUserActivity(userActivity, restorationHandler: nil)
super.scene(scene, continue: userActivity)
}
override func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {
if let url = URLContexts.first?.url {
SingularAppDelegate.shared()?.handleOpen(url, options: nil)
}
super.scene(scene, openURLContexts: URLContexts)
}
Objective-C:
// Top of the SceneDelegate.m
#import "SingularAppDelegate.h"
- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions {
NSUserActivity *userActivity = connectionOptions.userActivities.anyObject;
UIOpenURLContext *urlContext = connectionOptions.URLContexts.anyObject;
if (userActivity) {
[SingularAppDelegate shared].userActivity = userActivity;
} else if (urlContext) {
[SingularAppDelegate shared].openURL = urlContext.URL;
}
[super scene:scene willConnectToSession:session options:connectionOptions];
}
- (void)scene:(UIScene *)scene continueUserActivity:(NSUserActivity *)userActivity {
[[SingularAppDelegate shared] continueUserActivity:userActivity restorationHandler:nil];
[super scene:scene continueUserActivity:userActivity];
}
- (void)scene:(UIScene *)scene openURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts {
[[SingularAppDelegate shared] handleOpenUrl:URLContexts.anyObject.URL options:nil];
[super scene:scene openURLContexts:URLContexts];
}
The snippets above assume your scene delegate subclasses FlutterSceneDelegate. If it implements UIWindowSceneDelegate directly, use the same bodies without the override / super calls.
Android Prerequisites
Java:
In the project’s MainActivity.java, add the following:
import com.singular.flutter_sdk.SingularBridge;
@Override
protected void onNewIntent(@NonNull Intent intent) {
super.onNewIntent(intent);
SingularBridge.onNewIntent(intent);
}
Kotlin:
import com.singular.flutter_sdk.SingularBridge;
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
SingularBridge.onNewIntent(intent);
}
Adding SKAdNetwork Support
Starting with version 1.0.15 of the Singular Flutter SDK, skAdNetworkEnabled is enabled by default.
To manually enable SKAdNetwork tracking for your app, turn on the skAdNetworkEnabled configuration option before initializing Singular:
Example:
SingularConfig config = new SingularConfig('API_KEY', 'API_SECRET');
config.skAdNetworkEnabled = true;
config.manualSkanConversionManagement = true; // Enable manual conversion value updates
config.conversionValueUpdatedCallback = (int conversionValue) {
print('Received conversionValueUpdatedCallback: ' + conversionValue.toString());
};
Singular.init(config);
Retrieving the Conversion Value
Singular.skanGetConversionValue().then((conversionValue) {
print('conversion value: ' + conversionValue.toString());
});
Tracking Uninstalls
Send Singular the APNS/FCM token in order to let it track app uninstalls.
Example:
//iOS
Singular.registerDeviceTokenForUninstall(apnsToken);
//Android
Singular.registerDeviceTokenForUninstall(fcmToken);
Developing this plugin
Clone the repository into a directory named singular_flutter_sdk:
git clone git@github.com:singular-labs/Singular-Flutter-SDK.git singular_flutter_sdk
The directory name matters. Flutter passes the plugin to Swift Package Manager
using the name of the directory it lives in, and Swift Package Manager requires
that name to match the pub package name. Cloning into the repository's default
directory name (Singular-Flutter-SDK) makes example/ fail to build with:
unable to override package 'singular_flutter_sdk' because its identity
'singular-flutter-sdk' doesn't match override's identity (directory name)
'singular_flutter_sdk'
This affects only this repository's own example/ app. Apps that depend on the
published package are unaffected, since pub resolves it into a correctly named
directory.
When bumping the native iOS SDK, update the version in both
ios/singular_flutter_sdk.podspec and ios/singular_flutter_sdk/Package.swift.