draw method

  1. @override
void draw(
  1. Canvas canvas,
  2. double space,
  3. double size,
  4. double radius,
)
override

Implementation

@override
void draw(Canvas canvas, double space, double size, double radius) {
  var _paint = getPaint();

  double secondOffset = index == widget.count - 1 ? radius : radius + ((index + 1) * (size + space));

  double progress = page - index;
  _paint.color = Color.lerp(widget.activeColor, widget.color, progress) ?? Colors.red;
  //last
  canvas.drawCircle(Offset(radius + (index * (size + space)), radius), lerp(radius, radius * widget.scale, progress), _paint);
  //first
  _paint.color = Color.lerp(widget.color, widget.activeColor, progress) ?? Colors.red;
  canvas.drawCircle(Offset(secondOffset, radius), lerp(radius * widget.scale, radius, progress), _paint);
}