SimplePlayerState class
Constructors
Properties
- autoPlay ↔ bool?
-
getter/setter pair
- confortMode ↔ bool?
-
getter/setter pair
- currentSeconds ↔ double?
-
getter/setter pair
- getAutoPlay → dynamic
-
no setter
- getConfortMode → dynamic
-
no setter
- getCurrentSeconds → dynamic
-
no setter
- getLabel → dynamic
-
no setter
- getLoopMode → dynamic
-
no setter
- getShowTime → dynamic
-
no setter
- getSpeed → dynamic
-
no setter
- getTotalSeconds → dynamic
-
no setter
- getWasPlaying → dynamic
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- label ↔ String?
-
getter/setter pair
- loopMode ↔ bool?
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- setAutoPlay ← dynamic
-
no getter
- setConfortMode ← dynamic
-
no getter
- setCurrentSeconds ← dynamic
-
no getter
- setLabel ← dynamic
-
no getter
- setLoopMode ← dynamic
-
no getter
- setShowTime ← dynamic
-
no getter
- setSpeed ← dynamic
-
no getter
- setTotalSeconds ← dynamic
-
no getter
- setWasPlaying ← dynamic
-
no getter
- showTime ↔ String?
-
getter/setter pair
- speed ↔ double?
-
getter/setter pair
- totalSeconds ↔ double?
-
getter/setter pair
- wasPlaying ↔ bool?
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited