action/keyboard library

Constants

GAMEPAD_IINE_NUMPAD → const String
KEY_4 → const String
KEY_5 → const String
KEY_6 → const String
KEY_7 → const String
KEY_8 → const String
KEY_9 → const String
KEY_A → const String
KEY_D → const String
KEY_DOWN → const String
KEY_E → const String
KEY_I → const String
KEY_J → const String
KEY_K → const String
KEY_L → const String
KEY_LEFT → const String
KEY_O → const String
KEY_Q → const String
KEY_RIGHT → const String
KEY_S → const String
KEY_U → const String
KEY_UP → const String
KEY_W → const String
KEYBOARD_ARROW → const String
KEYBOARD_AWSD → const String
KEYBOARD_JIKL → const String
KEYBOARD_NUMPAD → const String

Typedefs

EnableBindPadID = (bool, int)