action/keyboard library
Constants
- GAMEPAD_IINE_NUMPAD → const String
- KEY_4 → const String
- KEY_5 → const String
- KEY_6 → const String
- KEY_7 → const String
- KEY_8 → const String
- KEY_9 → const String
- KEY_A → const String
- KEY_D → const String
- KEY_DOWN → const String
- KEY_E → const String
- KEY_I → const String
- KEY_J → const String
- KEY_K → const String
- KEY_L → const String
- KEY_LEFT → const String
- KEY_O → const String
- KEY_Q → const String
- KEY_RIGHT → const String
- KEY_S → const String
- KEY_U → const String
- KEY_UP → const String
- KEY_W → const String
- KEYBOARD_ARROW → const String
- KEYBOARD_AWSD → const String
- KEYBOARD_JIKL → const String
- KEYBOARD_NUMPAD → const String
Typedefs
- EnableBindPadID = (bool, int)