FrameVisionAppState<T extends StatefulWidget> mixin

Superclass constraints

Properties

analogGainLimit int
getter/setter pair
autoExpGainTimes int
getter/setter pair
autoExpInterval int
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
currentState ApplicationState
getter/setter pairinherited
exposure double
getter/setter pair
exposureSpeed double
getter/setter pair
frame BrilliantDevice?
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
manualAnalogGain int
getter/setter pair
manualBlueGain int
getter/setter pair
manualGreenGain int
getter/setter pair
manualRedGain int
getter/setter pair
manualShutter int
getter/setter pair
meteringIndex int
getter/setter pair
meteringValues List<String>
final
mounted bool
Whether this State object is currently in a tree.
no setterinherited
qualityIndex int
getter/setter pair
qualityValues List<double>
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shutterLimit int
getter/setter pair
whiteBalanceSpeed double
getter/setter pair
widget → T
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
inherited
cancel() Future<void>
cancel tap-listening state and clear the display
override
capture() Future<(Uint8List, ImageMetadata)>
request a photo from Frame
connectToScannedFrame(BrilliantScannedDevice device) Future<void>
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant T oldWidget) → void
Called whenever the widget configuration changes.
inherited
disconnectFrame() Future<void>
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
getBatteryWidget() Widget
inherited
getCameraDrawer() Drawer
getFloatingActionButtonWidget(Icon ready, Icon running) FloatingActionButton?
inherited
getFooterButtonsWidget() List<Widget>
inherited
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onCancel() Future<void>
abstract method that is called at the start of cancel() to give the implementing class a chance to perform some cleanup
onRun() Future<void>
abstract method that is called at the end of run() to give the implementing class a chance to print some instructions (or perform some other final setup) after the tap handler is hooked up
onTap(int taps) Future<void>
abstract method that must be implemented by the class mixing in frame_vision_app to capture a photo and perform some action on a 1-, 2-, 3-, n-tap etc.
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
reconnectFrame() Future<void>
inherited
run() Future<void>
Implements simple_frame_app run() by listening for taps and handing off to a tapHandler() function in the class that mixes in frame_vision_app. That function would be expected to call capture() and then perform processing on the image
override
scanForFrame() Future<void>
inherited
scanOrReconnectFrame() Future<void>
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
showLoadingScreen() Future<void>
inherited
startApplication() Future<void>
the SimpleFrameApp subclass can override with application-specific code if necessary
inherited
stopApplication() Future<void>
the SimpleFrameApp subclass can override with application-specific code if necessary
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
tryScanAndConnectAndStart({required bool andRun}) Future<void>
Suitable for inclusion in initState or other startup code, this function will attempt connection, start app (loading Lua, sprites) and optionally call run() (unawaited) to save a few connect/start/(run) steps
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited