toPngBytes method
Convert TxTextSpriteBlock back to a single image for testing/verification
Implementation
Future<Uint8List> toPngBytes() async {
if (_lines.isEmpty) {
throw Exception('_lines is empty: call rasterize() before toPngBytes()');
}
// create an image for the whole block
var preview = img.Image(width: width, height: _totalHeight);
// copy in each of the sprites
for (int i = 0; i < lines.length; i++) {
img.compositeImage(preview, lines[i].toImage(),
dstY: (_displayLineMetrics[i].baseline - _displayLineMetrics[i].ascent).toInt());
}
return img.encodePng(preview);
}