onCapturedPiecesChanged property
void Function({required List<PieceType> blackCapturedPieces, required List<PieceType> whiteCapturedPieces})?
onCapturedPiecesChanged
final
Callback for captured pieces information. Called whenever the board position changes. Parameters are lists of piece types captured by each player.
Implementation
final void Function({
required List<PieceType> whiteCapturedPieces,
required List<PieceType> blackCapturedPieces,
})? onCapturedPiecesChanged;