Sp3dPaintImage class

(en)This is a conversion class for drawing images used inside Sp3dRenderer.

(ja)Sp3dRenderer内部で使用する、画像の描画用変換クラスです。

Author Masahide Mori

First edition creation date 2021-10-31 20:13:16

Constructors

Sp3dPaintImage(Sp3dMaterial material, bool imageBGisBlack)
Constructor

Properties

hashCode int
The hash code for this object.
no setterinherited
material → Sp3dMaterial
final
p Paint
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
textureCoordinates List<Offset>
getter/setter pair

Methods

createShader(Image image) Future<bool>
(en)Load the image and create a shader inside.
getPaint() Paint
(en)Gets the paint class with the shader set. This can only be called after executing the create_shader function.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
updateVertices(Sp3dFaceObj fo) Vertices
(en)Generate vertices for drawing internally. You can draw this return value with canvas.drawVertices. e.g. canvas.drawVertices(updateVertices(fo), ui.BlendMode.srcOver, this_class.get_paint());

Operators

operator ==(Object other) bool
The equality operator.
inherited