Sp3dCameraZoomController class
(en)Class for adjusting camera zoom. Creating a subclass and giving it to Sp3dRenderer allows complex camera control.
(ja)カメラのズームを調整するためのクラスです。 サブクラスを作ってSp3dRendererに与えることで複雑なカメラコントロールが可能になります。
Author Masahide Mori
First edition creation date 2022-09-20 21:22:29
- Annotations
Constructors
- Sp3dCameraZoomController()
-
Constructor
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
apply(
Sp3dCamera camera, double zoomV, bool isMouse) → void - (en)A method that gives the updated zoom value to the camera. By providing a subclass that overrides this method, you can control the zoom of the camera in detail. If you want non-linear zoom speed control, update the value appropriately according to the current focus value.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited