PersistedPersistedEnumSignal<T extends Enum> class

A PersistedSignal that stores a nullable enum value.

Inheritance
Available extensions

Constructors

PersistedPersistedEnumSignal.new(T? val, String key, List<T> values, {SignalsKeyValueStore? store})
Creates a new PersistedEnumSignal.

Properties

autoDispose bool
Throws and error if read after dispose and can be disposed on last unsubscribe.
getter/setter pairinherited
debugLabel String?
Debug label for Debug Mode
finalinherited
disposed bool
Check if the effect is disposed
getter/setter pairinherited
equalityCheck bool Function(T? a, T? b)
Optional method to check if to values are the same
getter/setter pairinherited
globalId int
Global ID of the signal
finalinherited
hashCode int
The hash code for this object.
no setterinherited
index int

Available on ReadonlySignal<Enum>, provided by the EnumSignalExtension extension

A numeric identifier for the enumerated value.
no setter
internalValue → T?
no setterinherited
isInitialized bool
Check if the value is set and not a lazy signal
no setterinherited
key String
The key to use for storing the value.
finalinherited
loaded bool
Whether the signal has been loaded from the store.
getter/setter pairinherited
name String

Available on ReadonlySignal<Enum>, provided by the EnumSignalExtension extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
store SignalsKeyValueStore
The store to use for storing the value.
finalinherited
value ↔ T?
Compute the current value
getter/setter pairinherited
values List<T>
The possible values of the enum.
final
version int
Version numbers should always be >= 0, because the special value -1 is used by Nodes to signify potentially unused but recyclable nodes.
getter/setter pairinherited

Methods

afterCreate(T? val) → void
Internal hook for after a signal is created
inherited
beforeUpdate(T? val) → void
Internal hook for after a signal is updated
inherited
call() → T?
Return the value when invoked
inherited
decode(String value) → T?
Decodes the value from a string.
override
dispose() → void
Dispose the signal
inherited
encode(T? value) String
Encodes the value to a string.
override
get() → T?
Helper method to get the current value
inherited
init() Future<void>
Initializes the signal by loading the value from the store.
inherited
internalRefresh() bool
inherited
load() Future<T?>
Loads the value from the store.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDispose(void cleanup()) → void Function()
Add a cleanup function to be called when the signal is disposed
inherited
overrideWith(T? val) Signal<T?>
Override the current signal with a new value as if it was created with it
inherited
peek() → T?
In the rare instance that you have an effect that should write to another signal based on the previous value, but you don't want the effect to be subscribed to that signal, you can read a signals's previous value via signal.peek().
inherited
readonly() ReadonlySignal<T?>
Returns a readonly signal
inherited
save(T? value) Future<void>
Saves the value to the store.
inherited
set(T? val, {bool force = false}) bool
Set the current value by a method
inherited
subscribe(void fn(T? value)) → void Function()
Subscribe to value changes with a dispose function
inherited
subscribeToNode(Node node) → void
inherited
toJson() → dynamic
Convert value to JSON
inherited
toString() String
A string representation of this object.
inherited
unsubscribeFromNode(Node node) → void
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited