sendCommandMessage method

  1. @override
void sendCommandMessage({
  1. required String command,
  2. required Map<String, dynamic> payload,
})
override

Implementation

@override
void sendCommandMessage({
  required String command,
  required Map<String, dynamic> payload,
}) async {
  return await methodChannel
      .invokeMethod<void>('player_sendCommandMessage', <String, dynamic>{
    'command': command,
    'payload': payload,
  });
}