LocalSpatialAudioEngine class abstract

该类通过 SDK 计算用户坐标,实现空间音频。

该类继承自 BaseSpatialAudioEngine 。调用该类下其他 API 前,你需要调用 initialize 方法初始化该类。

Constructors

LocalSpatialAudioEngine()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

clearRemotePositions() Future<void>
删除所有远端用户的空间位置信息。
initialize() Future<void>
初始化 LocalSpatialAudioEngine 。
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeRemotePosition(int uid) Future<void>
删除指定远端用户的空间位置信息。
setRemoteAudioAttenuation({required int uid, required double attenuation, required bool forceSet}) Future<void>
设置指定用户的声音衰减效果。
toString() String
A string representation of this object.
inherited
updateRemotePosition({required int uid, required RemoteVoicePositionInfo posInfo}) Future<void>
更新远端用户的空间位置信息。

Operators

operator ==(Object other) bool
The equality operator.
inherited