SnappingSimulation class

Inheritance

Constructors

SnappingSimulation({required double position, required double initialVelocity, required List<double> pixelSnapPositions, required Duration snapAnimationDuration, required double durationMultiplier, required double forceMultiplier, Tolerance tolerance = Tolerance.defaultTolerance})

Properties

duration ↔ double
latefinal
durationMultiplier → double
final
hashCode → int
The hash code for this object.
no setterinherited
position → double
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
tolerance ↔ Tolerance
How close to the actual end of the simulation a value at a particular time must be before isDone considers the simulation to be "done".
getter/setter pairinherited
velocityPixelsPerSecond ↔ double
latefinal

Methods

dx(double time) → double
The velocity of the object in the simulation at the given time.
override
isDone(double time) → bool
Whether the simulation is "done" at the given time.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited
x(double time) → double
The position of the object in the simulation at the given time.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited