setUniformOverride constant

String const setUniformOverride

Overrides a float uniform of every DebugShader for an asset: the value replaces the app's on every paint, and in the probe, until cleared.

Parameters: asset, name, and values, the components as comma-separated numbers. Answers {"applied": true}, or applied false with the reason unknownUniform when the shader has no float uniform name with that many components, or noShaderForAsset.

Implementation

static const String setUniformOverride = '$prefix.setUniformOverride';