WindowNavigatorHandle mixin
Mixin providing window management capabilities for WindowNavigator state.
This mixin defines the interface for managing multiple windows in a window navigator. It provides methods for adding, removing, focusing, and managing window states.
Implementations must provide these core window management operations:
- Adding and removing windows from the navigator
- Managing window focus and z-order
- Controlling always-on-top behavior
- Querying window focus state and window list
See also:
- WindowNavigator, the widget that uses this mixin
- Window, the window objects being managed
- Superclass constraints
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → WindowNavigator
-
The current configuration.
no setterinherited
-
windows
→ List<
Window> -
Gets the list of all windows in the navigator.
no setter
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant WindowNavigator oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
focusWindow(
Window window) → void - Brings a window to the front and gives it focus.
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
isFocused(
Window window) → bool - Checks if a window is currently focused.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pushWindow(
Window window) → void - Adds a new window to the navigator.
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
removeWindow(
Window window) → void - Removes a window from the navigator.
-
setAlwaysOnTop(
Window window, bool value) → void - Sets whether a window should always appear on top.
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
unfocusWindow(
Window window) → void - Removes focus from a window without closing it.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited