SentientIcon class
A reactive icon widget that adapts its appearance based on the user's emotional state.
SentientIcon functions as a drop-in replacement for Flutter's Icon
but introduces emotion-aware styling. It uses values from the active
EmotionTheme or a provided IconConfig to determine optimal color and size.
The widget listens to the AdaptationManager automatically and rebuilds when the user's emotional state changes.
Features
- Emotion-aware sizing (e.g., larger for enjoyment, smaller for anger).
- Adaptive coloring decision.
- Supports custom configuration overrides.
- Follows Sentient Adaptation Guidelines.
Example Usage
Basic usage:
SentientIcon(
icon: Icons.favorite,
)
With custom overrides:
SentientIcon(
icon: Icons.star,
size: 32.0,
color: Colors.amber,
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- SentientIcon
Constructors
- SentientIcon({Key? key, required IconData icon, Color? color, double? size, IconConfig? configOverride})
-
Creates a new adaptive icon.
const
Properties
- color → Color?
-
The color to use when drawing the icon.
final
- configOverride → IconConfig?
-
An optional configuration to override the emotion-based defaults.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → IconData
-
The icon to display.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → double?
-
The size of the icon in logical pixels.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited