handleToDeviceEvent method
Implementation
Future<void> handleToDeviceEvent(ToDeviceEvent event) async {
if (event.type == EventTypes.RoomKey) {
// a new room key. We need to handle this asap, before other
// events in /sync are handled
await keyManager.handleToDeviceEvent(event);
}
if ([EventTypes.RoomKeyRequest, EventTypes.ForwardedRoomKey]
.contains(event.type)) {
// "just" room key request things. We don't need these asap, so we handle
// them in the background
// ignore: unawaited_futures
runInRoot(() => keyManager.handleToDeviceEvent(event));
}
if (event.type == EventTypes.Dummy) {
// the previous device just had to create a new olm session, due to olm session
// corruption. We want to try to send it the last message we just sent it, if possible
// ignore: unawaited_futures
runInRoot(() => olmManager.handleToDeviceEvent(event));
}
if (event.type.startsWith('m.key.verification.')) {
// some key verification event. No need to handle it now, we can easily
// do this in the background
// ignore: unawaited_futures
runInRoot(() => keyVerificationManager.handleToDeviceEvent(event));
}
if (event.type.startsWith('m.secret.')) {
// some ssss thing. We can do this in the background
// ignore: unawaited_futures
runInRoot(() => ssss.handleToDeviceEvent(event));
}
if (event.sender == client.userID) {
// maybe we need to re-try SSSS secrets
// ignore: unawaited_futures
runInRoot(() => ssss.periodicallyRequestMissingCache());
}
}