FringeAstar<E>  class 
    final
 
    Pathfinding
Pathfinding algorithm that finds an optimal shortest path using a heuristic.
Fringe, or a variant of A*, is an informed search algorithm sits in between
IDA* and Astar; it uses a Heuristic to estimate the cost to reach the
goal from a given node and repeats states in the fringe, or frontier, of
the search space.
Fringe is considered faster than Astar for Grid-based pathfinding.
A default singleton instance of this class is fringeAstar.
- Mixed-in types
Constructors
- FringeAstar()
- 
          Creates a new Fringe algorithm.
            const
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  asBestPathfinder<G extends Goal< (E> >{required Heuristic< T> toNode<T extends E>(E), required Heuristic<T> orElse<T extends E>(E, G) }) → BestPathfinder<E> 
- 
  Adapts this HeuristicPathfinder to a BestPathfinder.
  inherited
- 
  findBestPath<T extends E> (WeightedWalkable< T> graph, T start, Goal<T> goal, Heuristic<T> heuristic, {Tracer<T> ? tracer}) → (Path<T> , double)
- 
  Returns an optimal path (and it's total cost) in graphfromstartto a node that satisfiesgoal.inherited
- 
  findBestPathExclusive<T extends E> (WeightedWalkable< T> graph, T start, Goal<T> goal, Heuristic<T> heuristic, {Tracer<T> ? tracer}) → (Path<T> , double)
- 
  Returns an optimal path (and it's total cost) in graphfromstartto a node that satisfiesgoal.override
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited