GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT top-level constant
          
          int
          const GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
          
        
        
        
Implementation
const GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3;const GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3;