ttfSetTextFont function ttf
Set the font used by a text object.
When a text object has a font, any changes to the font will automatically regenerate the text. If you set the font to NULL, the text will continue to render but changes to the font will no longer affect the text.
This function may cause the internal text representation to be rebuilt.
\param text the TTF_Text to modify. \param font the font to use, may be NULL. \returns false if the text pointer is null; otherwise, true. call SDL_GetError() for more information.
\threadsafety This function should be called on the thread that created the text.
\since This function is available since SDL_ttf 3.0.0.
\sa TTF_GetTextFont
extern SDL_DECLSPEC bool SDLCALL TTF_SetTextFont(TTF_Text *text, TTF_Font *font)
Implementation
bool ttfSetTextFont(Pointer<TtfText> text, Pointer<TtfFont> font) {
final ttfSetTextFontLookupFunction = _libTtf
.lookupFunction<
Uint8 Function(Pointer<TtfText> text, Pointer<TtfFont> font),
int Function(Pointer<TtfText> text, Pointer<TtfFont> font)
>('TTF_SetTextFont');
return ttfSetTextFontLookupFunction(text, font) == 1;
}