ttfCreateRendererTextEngine function ttf

Pointer<TtfTextEngine> ttfCreateRendererTextEngine(
  1. Pointer<SdlRenderer> renderer
)

Create a text engine for drawing text on an SDL renderer.

\param renderer the renderer to use for creating textures and drawing text. \returns a TTF_TextEngine object or NULL on failure; call SDL_GetError() for more information.

\threadsafety This function should be called on the thread that created the renderer.

\since This function is available since SDL_ttf 3.0.0.

\sa TTF_DestroyRendererTextEngine \sa TTF_DrawRendererText \sa TTF_CreateRendererTextEngineWithProperties

extern SDL_DECLSPEC TTF_TextEngine * SDLCALL TTF_CreateRendererTextEngine(SDL_Renderer *renderer)

Implementation

Pointer<TtfTextEngine> ttfCreateRendererTextEngine(
  Pointer<SdlRenderer> renderer,
) {
  final ttfCreateRendererTextEngineLookupFunction = _libTtf
      .lookupFunction<
        Pointer<TtfTextEngine> Function(Pointer<SdlRenderer> renderer),
        Pointer<TtfTextEngine> Function(Pointer<SdlRenderer> renderer)
      >('TTF_CreateRendererTextEngine');
  return ttfCreateRendererTextEngineLookupFunction(renderer);
}