roundedBoxInRgba method
Implementation
bool roundedBoxInRgba(
SdlxFRect rect,
double rad,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.roundedBoxRgba(
this,
rect.x,
rect.y,
rect.x + rect.w - 1,
rect.y + rect.h - 1,
rad,
r,
g,
b,
a,
blendMode: blendMode,
);