aaLineColor method

bool aaLineColor(
  1. SdlxFPoint p1,
  2. SdlxFPoint p2,
  3. SdlxColor color, {
  4. int blendMode = SDL_BLENDMODE_BLEND,
})

Implementation

bool aaLineColor(
  SdlxFPoint p1,
  SdlxFPoint p2,
  SdlxColor color, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.aalineColor(
  this,
  p1.x,
  p1.y,
  p2.x,
  p2.y,
  color,
  blendMode: blendMode,
);