glVertex4d function opengl
GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w )
Implementation
void glVertex4d(double x, double y, double z, double w) {
final glVertex4dAsFunction = _glVertex4d
.cast<
NativeFunction<Void Function(Double x, Double y, Double z, Double w)>
>()
.asFunction<void Function(double x, double y, double z, double w)>();
return glVertex4dAsFunction(x, y, z, w);
}