glVertex3i function opengl

void glVertex3i(
  1. int x,
  2. int y,
  3. int z
)
GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z )

Implementation

void glVertex3i(int x, int y, int z) {
  final glVertex3iAsFunction = _glVertex3i
      .cast<NativeFunction<Void Function(Int32 x, Int32 y, Int32 z)>>()
      .asFunction<void Function(int x, int y, int z)>();
  return glVertex3iAsFunction(x, y, z);
}