glTexSubImage2D function opengl

void glTexSubImage2D(
  1. int target,
  2. int level,
  3. int xoffset,
  4. int yoffset,
  5. int width,
  6. int height,
  7. int format,
  8. int type,
  9. Pointer<NativeType> pixels,
)
GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )

Implementation

void glTexSubImage2D(
  int target,
  int level,
  int xoffset,
  int yoffset,
  int width,
  int height,
  int format,
  int type,
  Pointer<NativeType> pixels,
) {
  final glTexSubImage2DAsFunction = _glTexSubImage2D
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Int32 level,
            Int32 xoffset,
            Int32 yoffset,
            Uint32 width,
            Uint32 height,
            Uint32 format,
            Uint32 type,
            Pointer<NativeType> pixels,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int level,
          int xoffset,
          int yoffset,
          int width,
          int height,
          int format,
          int type,
          Pointer<NativeType> pixels,
        )
      >();
  return glTexSubImage2DAsFunction(
    target,
    level,
    xoffset,
    yoffset,
    width,
    height,
    format,
    type,
    pixels,
  );
}