glTexGeniv function opengl

void glTexGeniv(
  1. int coord,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params )

Implementation

void glTexGeniv(int coord, int pname, Pointer<Int32> params) {
  final glTexGenivAsFunction = _glTexGeniv
      .cast<
        NativeFunction<
          Void Function(Uint32 coord, Uint32 pname, Pointer<Int32> params)
        >
      >()
      .asFunction<void Function(int coord, int pname, Pointer<Int32> params)>();
  return glTexGenivAsFunction(coord, pname, params);
}