glTexEnvi function opengl

void glTexEnvi(
  1. int target,
  2. int pname,
  3. int param
)
GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param )

Implementation

void glTexEnvi(int target, int pname, int param) {
  final glTexEnviAsFunction = _glTexEnvi
      .cast<
        NativeFunction<Void Function(Uint32 target, Uint32 pname, Int32 param)>
      >()
      .asFunction<void Function(int target, int pname, int param)>();
  return glTexEnviAsFunction(target, pname, param);
}