glTexCoord4i function opengl
GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q )
Implementation
void glTexCoord4i(int s, int t, int r, int q) {
final glTexCoord4iAsFunction = _glTexCoord4i
.cast<NativeFunction<Void Function(Int32 s, Int32 t, Int32 r, Int32 q)>>()
.asFunction<void Function(int s, int t, int r, int q)>();
return glTexCoord4iAsFunction(s, t, r, q);
}