glTexCoord4f function opengl

void glTexCoord4f(
  1. double s,
  2. double t,
  3. double r,
  4. double q,
)
GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q )

Implementation

void glTexCoord4f(double s, double t, double r, double q) {
  final glTexCoord4fAsFunction = _glTexCoord4f
      .cast<NativeFunction<Void Function(Float s, Float t, Float r, Float q)>>()
      .asFunction<void Function(double s, double t, double r, double q)>();
  return glTexCoord4fAsFunction(s, t, r, q);
}