glTexCoord4d function opengl
GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q )
Implementation
void glTexCoord4d(double s, double t, double r, double q) {
final glTexCoord4dAsFunction = _glTexCoord4d
.cast<
NativeFunction<Void Function(Double s, Double t, Double r, Double q)>
>()
.asFunction<void Function(double s, double t, double r, double q)>();
return glTexCoord4dAsFunction(s, t, r, q);
}