glStencilOp function opengl
GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass )
Implementation
void glStencilOp(int fail, int zfail, int zpass) {
final glStencilOpAsFunction = _glStencilOp
.cast<
NativeFunction<Void Function(Uint32 fail, Uint32 zfail, Uint32 zpass)>
>()
.asFunction<void Function(int fail, int zfail, int zpass)>();
return glStencilOpAsFunction(fail, zfail, zpass);
}