glShadeModel function opengl
GLAPI void GLAPIENTRY glShadeModel( GLenum mode )
Implementation
void glShadeModel(int mode) {
final glShadeModelAsFunction = _glShadeModel
.cast<NativeFunction<Void Function(Uint32 mode)>>()
.asFunction<void Function(int mode)>();
return glShadeModelAsFunction(mode);
}