glSelectBuffer function opengl

void glSelectBuffer(
  1. int size,
  2. Pointer<Uint32> buffer
)
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer )

Implementation

void glSelectBuffer(int size, Pointer<Uint32> buffer) {
  final glSelectBufferAsFunction = _glSelectBuffer
      .cast<
        NativeFunction<Void Function(Uint32 size, Pointer<Uint32> buffer)>
      >()
      .asFunction<void Function(int size, Pointer<Uint32> buffer)>();
  return glSelectBufferAsFunction(size, buffer);
}