glSelectBuffer function opengl
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer )
Implementation
void glSelectBuffer(int size, Pointer<Uint32> buffer) {
final glSelectBufferAsFunction = _glSelectBuffer
.cast<
NativeFunction<Void Function(Uint32 size, Pointer<Uint32> buffer)>
>()
.asFunction<void Function(int size, Pointer<Uint32> buffer)>();
return glSelectBufferAsFunction(size, buffer);
}