glRotatef function opengl
GLAPI void GLAPIENTRY glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
Implementation
void glRotatef(double angle, double x, double y, double z) {
final glRotatefAsFunction = _glRotatef
.cast<
NativeFunction<Void Function(Float angle, Float x, Float y, Float z)>
>()
.asFunction<void Function(double angle, double x, double y, double z)>();
return glRotatefAsFunction(angle, x, y, z);
}