glRectsv function opengl

void glRectsv(
  1. Pointer<Int16> v1,
  2. Pointer<Int16> v2
)
GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 )

Implementation

void glRectsv(Pointer<Int16> v1, Pointer<Int16> v2) {
  final glRectsvAsFunction = _glRectsv
      .cast<
        NativeFunction<Void Function(Pointer<Int16> v1, Pointer<Int16> v2)>
      >()
      .asFunction<void Function(Pointer<Int16> v1, Pointer<Int16> v2)>();
  return glRectsvAsFunction(v1, v2);
}