glRects function opengl
GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 )
Implementation
void glRects(int x1, int y1, int x2, int y2) {
final glRectsAsFunction = _glRects
.cast<
NativeFunction<Void Function(Int16 x1, Int16 y1, Int16 x2, Int16 y2)>
>()
.asFunction<void Function(int x1, int y1, int x2, int y2)>();
return glRectsAsFunction(x1, y1, x2, y2);
}