glRectiv function opengl

void glRectiv(
  1. Pointer<Int32> v1,
  2. Pointer<Int32> v2
)
GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 )

Implementation

void glRectiv(Pointer<Int32> v1, Pointer<Int32> v2) {
  final glRectivAsFunction = _glRectiv
      .cast<
        NativeFunction<Void Function(Pointer<Int32> v1, Pointer<Int32> v2)>
      >()
      .asFunction<void Function(Pointer<Int32> v1, Pointer<Int32> v2)>();
  return glRectivAsFunction(v1, v2);
}