glRectf function opengl
GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
Implementation
void glRectf(double x1, double y1, double x2, double y2) {
final glRectfAsFunction = _glRectf
.cast<
NativeFunction<Void Function(Float x1, Float y1, Float x2, Float y2)>
>()
.asFunction<void Function(double x1, double y1, double x2, double y2)>();
return glRectfAsFunction(x1, y1, x2, y2);
}